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Jackalberry is a 2D
wrapper for the OpenGL API and provides image
loading, scaling, stretching, rotation, spinning, flipping and
transparency. Jackalberry also allows you to load animations and
transform them like images (scaling, rotation etc.). The API also
features limited widget support and complete input and window
management support, thanks to GLFW. One of the interesting features of jackalberry is that every object is an integer. Take a look at the tutorials to get a clearer idea of this approach to resource management. Jackalberry is a C++ OpenGL API. All of this capability is currently built around OpenGL API 1.2. Jackalberry by Cameron King is licensed under a Creative Commons Attribution-Share Alike 2.5 Switzerland License. Based on a work at jackalberry.sourceforge.net. |